Art is Art and Water is Water

October 18, 2009

October Game: SPLOSIONS!

Filed under: Dark Stars, Month Games — foone @ 5:32 pm

I now have collision detection and nice little explosions as you shoot up enemies. The enemy ships then die after a few hits. It’s nice.

The enemies still don’t shoot back, so you can’t lose. And there’s no levels, just randomly generated enemy selections.
Next time I’m going to implement some differences between the ships, like health/fire rate/speed.
Then, stages: On Stage 1 you get some easy enemies, Stage 2 has some easy mixed with a few harder, then Stage 3 is more harder than easy.

Still need backgrounds.

Leave a Comment »

No comments yet.

RSS feed for comments on this post. TrackBack URI

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

Create a free website or blog at WordPress.com.

%d bloggers like this: