Art is Art and Water is Water

October 16, 2009

October Game, first screenshot

Filed under: Dark Stars, Month Games — foone @ 10:56 pm

Tiny spaceship on Magic Pink

Look, I’ve started my October game and it’s not the last two days of the month, even!

I’m targeting this handy Android thingy, it’s a vertical shmup, using the nifty free Hard Vacuum graphics by Danc (Daniel Cook).

So far, it’s just basic following, you poke the screen and the ship appears where you poked. For my first Android game, that’s pretty good for three hours of work.

October 11, 2009

Major Stryker Archive Format

Filed under: File formats — foone @ 10:32 pm

Simple record format:

Name Length
Filename 12 bytes
Offset 32bit little endian unsigned int (4 bytes)
Length 32bit little endian unsigned int (4 bytes)

The filename is padded with NULs (ASCII 0). The last record is a offset-0,length-0 file named “.”, which is the sentinel for the list.
The files seem to start at offset 4000, which’d mean that there’s a maximum of 200 files per archive.

Inside the files, you’ve got plenty of extensions:
(Some have variations, like .DR1/.DR2/.DR3 for each episode, represented as .DR?)

Extension Description
.MS? Text files
.IMF Sequenced music files
.SND/.VOC Sound files
.DR? Graphics/sprites/level files

Some of the 32,000 byte .DR? files are big pictures (credits, background image, etc) but they’re encoded very oddly, some kind of 4-part interlacing.

October 10, 2009

No game for September: I fail

Filed under: Month Games — foone @ 10:07 pm

I didn’t start on my game until late (as always), but then I started on some annoyingly strong antibiotics which made me way too tired to get anything done.

I had started on some kind of Risk-like game, I only managed some of the basics of the world map.

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