Art is Art and Water is Water

October 20, 2009

October Game: THAT’S NOT HOW MISSILE AIMING WORKS

Filed under: Dark Stars, Month Games — foone @ 7:52 pm

several missiles aiming the wrong way
A silly bug where I swapped a > for a < in the missile aiming function (which still needs work, it looks good when it’s near the player, but crap far away or behind them)

several missiles aiming the wrong way
Health bar! It’s shiny, but it needs to either fade away after no changes (a la GoldenEye), or be part of a full status bar (could be a place to stick powerups and a score)

Other than that, uh…. I’ve been working on this for about four hours and I can’t remember what I’ve been doing besides those two things. (Oh yeah, I did add bordering for the player movement, so you can’t hide half-off the screen)

2 Comments »

  1. you know, your anti-hotlinking code is REALLY annoying, because I can’t see your images in google reader

    Comment by Ycros — October 20, 2009 @ 9:50 pm

    • Fixed.

      Comment by foone — October 20, 2009 @ 9:54 pm


RSS feed for comments on this post. TrackBack URI

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

Blog at WordPress.com.

%d bloggers like this: