Art is Art and Water is Water

July 23, 2009

Match3: Hour two

Filed under: Game Design, Match3, Month Games — foone @ 8:24 pm

Nothing that can be easily screenshotted in this hour, but I’ve finally got animations. Well, some animations. There’s a swapping animation, but no poof-away-goes-the-match animation or new falling blocks animation.

Still, the framework for animations is good, so that shouldn’t be too hard to implement.

I also did some work on objectifying the map interface, it’s now a shiny Map object instead of a bunch of interrelated functions.

There’s also some scaling functionality, since playing a 256×256 game on a 3840×1200 desktop was getting old.

EDIT: Here’s a badly dithered animation of the swapping

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