
http://foone.org/downloads/jtts.tar.gz (712k)
http://foone.org/downloads/jtts_win32.zip (4.1m)
It’s pyglet+OpenGL, it’s a small FPS with a story (and a twist! really! a crap one, yes, but a twist)
Since it was made for a 48-hour game jam (and I only get to use about 20 of those hours), the code is five kinds of crap.
There’s a bunch of places where I went “God, this is so, so wrong” but kept on hacking because I needed to get it done in time.
To play it, you should just need Python 2.6, NumPy, and a video card that can do OpenGL. I’ve not tested on Winders or OS X, but in theory it should run just fine.
(I did do an April game, but I’ve not bothered to write about it yet) EDIT: It’s up, now.
EDIT EDIT: put up win32 link. Finally.
[...] Journey To The Surface [...]
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